const config = {
type: Phaser.AUTO,
width: 360,
height: 640,
physics: { default: { arcade: { gravity: { y: 0 } } } },
scene: [SlotMachineScene]
};
const game = new Phaser.Game(config);
class SlotMachineScene extends Phaser.Scene {
preload() {
this.load.image(' reels', 'assets/reels.png');
}
create() {

// Add cultural symbols (e.g., Holi, Durga)
this.reels = this.add.sprite(160, 300, 'reels').setOrigin(0.5);
}
}
</script>
|