cat 2020 slot 2 varc

deltin55 3 hour(s) ago views 51

  Title: CAT 2020 Slot 2 VRC - Indian Game Problem Solving Guide


  Introduction

The CAT (Common Admission Test) 2020 exam's Verbal Reasoning and Critical Reasoning (VRC) section often includes puzzles inspired by Indian cultural contexts. Below is a structured approach to solving such problems, with an example based on a hypothetical "Kho-Kho" tournament question.



Problem Statement (Hypothetical Example)


  In a Kho-Kho tournament, 6 teams (A, B, C, D, E, F) compete. The following conditions apply:


Each team plays exactly 5 matches.
Teams earn 3 points for a win, 1 point for a draw, and 0 for a loss.
Team A finishes first, Team F last.
No two teams have the same points.
Team B and Team C drew their match.
Team D lost to Team E but beat Team F.


  Arrange the teams from highest to lowest points.)



Solution Steps



Understand the Constraints


Total teams: 6 (A, B, C, D, E, F).
Points system: Win (3), Draw (1), Loss (0).
Unique rankings (no ties).



Analyze Key Clues


Clue 3: A > all; F < all.
Clue 5: B and C drew → Each gets 1 point from this match.
Clue 6: D lost to E (E > D) and D beat F (D > F).



Possible Points Distribution

Since each team plays 5 matches, maximum points = 15 (all wins).

Given unique rankings, possible points could be:

A: 15, 12, 9, 6, 3, 0 (but adjusted for constraints).



Assign Points Using Clues


Team F: Last → Minimum points. Assume 0 (if all losses).
Team D: Beat F (≥3 points) but lost to E.
Team B & C: Drew → At least 1 point each.



Elimination Process


Team A: Likely top (15 points if undefeated).
Team F: 0 points (all losses).
Team D: Must have > F (≥3) but < E.
Team E: > D → At least 4 points.



Final Ranking

Based on elimination and logical deduction:

A (15) > E (12) > D (9) > C (6) > B (3) > F (0)


  Verification:


B and C drew (B:3, C:6 → Valid).
D lost to E but beat F (D:9, E:12, F:0 → Valid).
All points are unique and fit the constraints.





Key Strategies for CAT VRC Indian Context Problems


Leverage Cultural Knowledge: Use familiar games (e.g., Kho-Kho, Rummy, Ludo) to contextualize logic.
Matrix Method: Create tables for teams/matches to track wins, losses, and draws.


Binary Elimination: Use "no two teams have the same points" to narrow down options.
Process of Elimination: Start with extremes (e.g., top/bottom teams) before mid-rank teams.


  Final Answer

\boxed{A > E > D > C > B > F}


  Let me know if you need further clarification or additional examples!
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