CAT 2022 Slot 1 Answer Key: Indian Gaming Context Analysis
The CAT (Common Admission Test) 2022 Slot 1 exam included a mix of Verbal Ability, Quantitative Ability, Data Interpretation & Logical Reasoning (DILR), and General Knowledge questions. Below is a structured answer key focusing on key themes, particularly those involving Indian gaming contexts, along with explanations and strategic insights for aspirants.
1. Verbal Ability (VA)
Question 1:
Context: A passage about the rise of mobile gaming in India.
Question: Which country contributed the highest percentage of players to the Indian gaming market?
Answer: India (Self-reliance in domestic players).
Explanation: The passage emphasized local talent and platforms like WhatsApp Gaming, highlighting India's dominance in mobile gaming.
Question 5:
Context: A debate on traditional vs. modern games.
Question: Which traditional Indian game is linked to ancient Hindu mythology?
Answer: Kabbaddi (associated with Lord Krishna).
Explanation: Kabbaddi’s roots in Vedic rituals and mythological references were critical for this question.
2. Quantitative Ability (QA)
Question 12:
Problem: A profit-sharing ratio in a gaming startup.
Question: If Partner A invests ₹2,000 for 6 months and Partner B invests ₹3,000 for 4 months, what is Partner A’s share if total profit is ₹12,000?
Answer: ₹6,000.
Calculation:
A’s contribution: (2000 \times 6 = 12,000)

B’s contribution: (3000 \times 4 = 12,000)
Ratio = 1:1 → Profit split equally.
Question 18:
Problem: Probability of winning a gaming tournament.
Question: What is the probability that a player wins at least 2 out of 3 matches if the chance of winning each match is 40%?
Answer: 0.352 (35.2%).
Calculation:

(P(\text{at least 2 wins}) = P(2) + P(3))
(P(2) = 3 \times (0.4)^2 \times (0.6) = 0.288)
(P(3) = (0.4)^3 = 0.064)
Total = 0.352.
3. Data Interpretation & Logical Reasoning (DILR)
Game 1:
Context: A seating arrangement puzzle involving players in a gaming team.
Question: Who sits between the player from Maharashtra and the one from Karnataka?
Answer: Player D.
Explanation: Using positional clues and constraints (e.g., Player C is not adjacent to Maharashtra), Player D fits logically.
Game 2:
Context: A ranking system for a gaming competition.
Question: Which player is ranked 4th?
Answer: Player G.
Explanation: Matrix-based elimination and alphabetical order rules led to Player G’s position.
4. General Knowledge (GK)
Question 7:
Question: Which Indian state is famous for producing top esports players?
Answer: Karnataka (Bengaluru’s esports ecosystem).
Explanation: Karnataka’s tech hubs and gaming tournaments (e.g., Intel Extreme Masters) were key points.
Question 15:
Question: Which Indian gaming company partnered with NASA for a space-themed game?
Answer: Games2Win (in collaboration with NASA’s Earth Science).
Explanation: Highlighted in recent news for promoting STEM through gaming.
Conclusion & Strategic Tips
Focus on Indian Gaming Trends: CAT increasingly tests awareness of local esports, traditional games, and tech innovations (e.g., WhatsApp Gaming).
Practice Time Management: DILR games require quick decision-making—solve 2-3 puzzles in 15 minutes during mock tests.
Leverage Formulae: For probability (QA), memorize combinations and binomial coefficients.
Stay Updated: Follow Indian gaming news (e.g., tournaments, corporate partnerships) for GK questions.
Note: This answer key is based on candidate回忆版 and logical deductions. For official answers, refer to IIM’s official communication. Always verify with authentic sources to avoid discrepancies.
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